There are 34 civilizations in Civilization IV: Beyond the Sword, up ten from the game prior to the expansion. Choosing an advanced start makes these civilizations much stronger than when using an ancient start, so keep this in mind. Lastly, some Civilizations have unique units and buildings that come into play late (such as the Dutch and the English) or very late (such as Russians and Americans). On a mostly land map, it is of little use. For example, the Portuguese Carrack can be extremely powerful on a map with significant islands and continents across open sea. Their difference in matches is sometimes minimal, so you will have to make your own decisions as to whether or not they're worth exploiting. Many unique units and buildings are not that special. Also, each civilization starts with a certain pair of technologies, giving the civilization access to units, worker techniques, or buildings off the bat.Ī final note on civilizations. ![]() ![]() ![]() Each civilization comes with a unique unit (a more-powerful version of a military unit), and a unique building (a more-powerful version of a standard city building). However, strategy and overall conduct in a match will also be affected by your choice of civilization.
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